The Dragon Wives

The first dragon wife gathered up a dozen handless priests and subjected herself to their prophetic rants for twelve hours. As she meditated, she deciphered all of what they said, and then took an obsidian dagger and plunged it into her womb. Then, with a spear tipped in jade, she struck out into the ashen dunes and dug a trench. When a dragon came crawling over her trench, she stabbed it in the heart and bathed in its blood.

Thus was born the first dragon wife. Thus ended the reign of dragons.
Commissioned by me for the book of this nonsense.

By sacrificing all possibility of having children and bathing in the blood of a dragon, the first wife ascended to a place beyond humanity. Her muscles became steel, her skin harder than mountains, her eyes sharper than an eagles, and her lust for dragon blood acute. She wed herself to all dragons at that moment and traveled back to the City where she was anointed as a messiah by the gods and created another 2 dragon wives.

Much time has passed since then. Many sisters have lived and died. Their dragonslaying arts have become more refined, their skills ever sharper, and their lust ever hotter. The civilians of the city see the dragon wives as saints and holy weapons, not as sex symbols or potential partners. There are idols created for every dragon wife and each is worshiped and their ziggurat is covered in the a thousand petty shrines. They are loved. They are needed.

While in the city, dragon wives wear a full body veil. It is black and covers all but a single eye. They are attended by lepers and the elderly. When they roam the cities, great gangs follow them, planting seeds in the ash of their footprints and praying to them when they stop to listen to a poet's muse. Then they are followed back to their ziggurat, where they disappear inside and train with their sister-wives, train with leper-forged weapons, or meditate in chambers made of dragon bone.

As all things are effected by dragon radiation, the dragon wives find themselves empowered in every fight. The more draconic their enemy is, the more powerful they begin. Against your average Joe, they are 1st or 2nd level fighters. Against drakes and kobolds, they are war machines. Against dragons, they are as the gods are, and none can match their ferocity.

See the dragon wife. The metal dragon of dreams and nightmares hurls lightning at her. Her cloak burns away, revealing the naked flesh below, neither blackened nor ruined by the breath of her husband. She leaps through the air, ground cracking under her feet, a spear too long or a sword too thick in her hands. She strikes at her husband and he strikes at her and they dance as they fall to the ashen earth below. In a plume of blood and soot they struggle and, singing a spell of dragon slaying, she cripples her husbands wings and his throat. Then she spears his jaw into the dirt and hacks at his neck like a logger at a tree. Blood spews out and from it spawns kobolds and she fells them too before returning to her task. In a rage of crazed lust and holy anger she severs the head and bathes in its blood and is renewed in every way.

This is the way of the dragonwife. Until they are old and turned to mush or dust they will slaughter their husbands. And when there is but one left to slaughter they will call forth a new alien moon and hatch it again and continue their endless, religious, glorious hunt.

WHAT DO THE DRAGON WIVES WANT?

  • To hunt dragons.
  • To bathe in dragon blood.
  • To enjoy poetry.
  • To protect the city.
  • To find new ways to slay dragons.
  • To summon forth a new moon to hatch a new age of dragons.
WHAT DO THE DRAGON WIVES NOT WANT?
  • For there to be no more dragons.
  • To be turned back into normal humans.
  • To be reminded of their dead children.
  • To never hear poetry again.
  • For the Gatherers to end the world.
  • For the Scribes to keep the failing status quo.
  • For the gods to rule over them any longer.
  • To be reminded of their humanity.
AND?

The entire congregation of the dragon wives is based around the specter of the First Born and her Second and Third Born sisters. Every new moon, the current leader of their sect goes into the heart of the ziggurat, where the Second and Third Born are mummified. She opens up their sarcophagi, drinks from the blood pooling inside, and that night dreams for 12 days where the First Born speaks to her endless prophecy. This prophecy is then used to further their agenda of bringing about the new dragon moon.

This is a secret the dragon wives have not shared with anyone, even the gods. If found out they will hunt down the learner and destroy him. If a sister shares her knowledge, she will be hunted by her fellows, brought back to the ziggurat, and ritually sacrificed. Player characters who are dragon wives can share this secret at their own risk.

Currently, Tayanna is the Great Speaker of the dragon wives. She has slain over a dozen wyrms by herself, two of which were a mated pair of dragons so old that they are believed to have been some of the First to emerge from the hatched moon. She is torn. She was pregnant when she was anointed but did so when drakes devoured her husband and her other child. If possible, she'd give up everything in order to bring her loved back to life. She resents the gods for refusing to end this hellish afterlife and keeping her from her children and husband.

All dragon-blooded creatures know when a dragon wife is within a mile of its location. They'll usually flee as best their ability. The dragon wives, in turn, know when they are within 1 mile of a dragon specifically. In such situations, they fly into lust-rages and fervently hunt down their husband until they can find and slay him.


THE DRAGON WIFE CLASS
HD: d12

XP progression of a wizard.

Basic features of a fighter.

Drakocide - When around a dragon, dragon-blooded creature, or creature affected by dragon radiation, the Dragon Wife receives the following benefits:

  • She has a bonus d12 damage die added to all attacks against the creature.
  • She gains an additional attack per round to it.
  • She takes half damage from the creature.
If the creature is a dragon or drake, she receives the following benefits:
  • She is immune to any breath weapon it produces.
  • She is immune to any "save or die" effects the creature may have.
If the creature is just a dragon and no other enemies are in combat beyond dragon(s), she receives the following benefits:
  • She gains another additional attack, for a total of +2 additional attacks.
  • She gains a jump height of 60 feet and is immune to fall damage.
  • Her strength, constitution, and dexterity modifiers all increase by +5.
All of these effects stack. So against a single dragon, she has all 8 benefits listed above. Yes, this isn't very balanced against other classes when hunting dragons--when it comes to raw power, none hunt dragons and their spawn better then dragon wives. The drawbacks are, against normal foes (such as the party, direwolves, spotted hyena, fire ghosts, etc) she is just a normal fighter that levels as slow as a wizard.

Additionally, when the dragon wife gains a level, roll 1d100 to see what feature she gains. Features stack if they give numerical bonuses.

1-25. She gains a +1 attack bonus.

26-50. Her AC when facing dragons increases by + Shield.

51-55. Your sight is sharp as a dragon's own. You can see small details on objects and people up to 5 miles away.

56-60. Your dragon bloodlust influences you when fighting non-dragons. You have a bonus d6 damage die when you roll for damage.

61-62. You've learned a lot about dragon tactics. You have +2 on any save required by the effects of a dragon.

63-64. You have learned how to look into the minds of dragons. When sleeping, roll a d20. On a 19 or 20, you know the dreams, mutations, and location of 1 living dragon.

65-66. You're studying how to face Dragon Saints. Gain your tier 2 benefits against them.

67-68. What worth, a wyrmlings life? When fighting wyrmlings you roll critical damage on 18-20.

69-70. You have learned to speak the tongue of dragons.

71-72. When hunting something dragon related, you have +2 on all roles towards this action.

73-74. Drakes are nothing but food to harvest. When hunting drakes, you automatically kill the first one you attack if you attack via ambush.

75-76. You are scarred by your dragon slaying. +2 to scare others or to inspire respect.

77-78. You adorn yourself in the fetishes of your dragon hunts. Pick a tier 1 benefit. It is active at all times.

79-80. When facing a foe, you can sacrifice a piece of armor, a piece of equipment, or a weapon instead of taking damage yourself. The sacrificed item is completely destroyed.

81. You've learned the ins and out of dragon breath. You can treat dragon-breath wounds on others, healing them for 1d12 hit points or dispelling effects.

82. You've heard a rumor of where a clutch of dragon eggs are. Your GM must include a path to it within 4 sessions. 

83. Your speed increases by 10 feet, your jump height by 20 feet, and your encumbered limit by 5 item slots.

84. You have stolen a pair of dragon wings and fixed them to your back. You have a fly speed equal to your walk speed.

85-86. When you deal damage to a dragon, roll all damage dice twice and pick the highest results.

87-88. When a dragon tries to restrain you, roll your resistance dice twice and take the highest roll.

89-90. Deal max weapon damage to yourself, including all tier damage. Deal that much damage with every strike when facing rolling damage against a dragon.

91-92. You have learned to cripple dragons. The first time you damage a dragon below half HP, you can cripple either its wings to disable flying, its throat to disable its breath weapon, blind it it, deafen it, or tear out its tongue.

93. Your bonus modifiers increase by +1.

94. Your hit points increase by 12.

95. You regenerate 1d4 hit points every turn while in combat against a dragon or for 10 rounds after killing a dragon.

96. You do triple damage when you crit against a dragon.

97. You gain a dragon's breath weapon. Role for it as if you were a dragon.

98. You become immune to draconian possession.

99. If you roll a crit 20 against a dragon, you kill it, no matter how many hit points it has left.

00. Your slaughter of dragons has given you a dragon heart. When you die, your dragon heart instead dies for you. You regain half your total hit points when at 0 when a dragon heart is sacrificed this way.

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